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61. Can a noob compete? - in Skill Discussions [original thread]
I beat a crow in a caracel as a noob, but he came into web range... I think 2 multispecs are a better defence than 2 dampeners, crows have terrible sensor strength (as all frigates do). Dampeners dont do jack, fire multis at him and the lock is b...
- by Von Korona - at 2005.01.25 20:54:00
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62. Changes for the POS defence settings. - in Player Features and Ideas Discussion [original thread]
The currently availible POS defense settings mean it has real issues distinguising friends or foes. The first and only real line of defense is to use corp standings to flag up people for the POS to shoot. Hovever at the moment it is only possible...
- by Von Korona - at 2005.01.24 10:02:00
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63. Logistics - in Ships and Modules [original thread]
I would say give remote reps a longer range (~25km) and the logistics ships a boost to the number of locked targets. They have to be useable in a firefight which means giving them the ability to start their repairers as soon as possible. As you ca...
- by Von Korona - at 2005.01.21 14:24:00
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64. Fleet Ops - in Ships and Modules [original thread]
A named XL sheild booster on auto repeat can normally keep you alive for long enough to get out of the battle if you become the primary target (and aren't scrabled). It will totally ice your cap but it replaces hp very fast so can soak up a good a...
- by Von Korona - at 2005.01.21 02:01:00
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65. Which assult frig is better between Amar, Gallente and Cladari? - in Ships and Modules [original thread]
I like the look of the Retribution. In my opinion AFs are for lending massive extra firepower to frigate packs. The retribution basically looses its ability to scramble and web and trades it for added defence and offence. With some wingmen to scra...
- by Von Korona - at 2005.01.20 19:16:00
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66. Some Info on Being safe ? im a noob - in Ships and Modules [original thread]
lol yea you can't really be "safe" outside of high sec space, but pirates aren't as frequent as people make out by any means, and so long as you are aware of what the piracy hot spots are you will be ok 90% of the time (try using the f10 map and s...
- by Von Korona - at 2005.01.20 18:32:00
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67. Missile changes (as asked by TomB) - in Ships and Modules [original thread]
Edited by: Von Korona on 17/01/2005 15:43:36 As a part time Raven pilot I am pretty interested in this. The way I look at it you can balance missiles one of two ways: 1) Introduce sig radius and make it like gunnery (ie create some chance of...
- by Von Korona - at 2005.01.17 14:46:00
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68. heavy missiles for my rifter... - in Ships and Modules [original thread]
2X micro aux power cores would take you to 55, eng l2 would take you to 60.5... sorted... 1 rifter with 1 heavy launcher.... totally useless but you have done it... You will get much better results with a propper setup ofc. A different approach wo...
- by Von Korona - at 2005.01.09 03:28:00
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69. Assault Frigate vs Destroyer.... - in Ships and Modules [original thread]
Thats pretty funny, it's caused a big arguement in our corp too... The tests tomorrow should be pretty funny
- by Von Korona - at 2005.01.08 00:05:00
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70. Assault Frigate vs Destroyer.... - in Ships and Modules [original thread]
My hunch is that the two kings of frigate killing would have a hard time vs each other, but that assault frigates have the edge in defense and attack. Who do you think would win in a fight with these two classes, and what ships/modules would you u...
- by Von Korona - at 2005.01.07 23:13:00
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71. Titans - in Ships and Modules [original thread]
The Galante one looks like it was skinned with texture errors...
- by Von Korona - at 2005.01.07 19:28:00
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72. Ferox set-up ? - in Ships and Modules [original thread]
I got a ferox becasue I thought it would make a nice cheap fleet ship, but atm I'm using it when I want to run a mission. BB is way more useful for a fleet in my opinion and they are nothing to replace. I have a cruise launcher though which makes...
- by Von Korona - at 2005.01.02 22:49:00
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73. my crusader setup - in Ships and Modules [original thread]
I was thinking of a setup simmilar to this to counter webbers, which given the crusader is fast even for an interceptor, a webber is really its #1 enemy. I would take the disruptor off auto repeat to save some cap though. Have you considered repl...
- by Von Korona - at 2005.01.01 19:57:00
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74. invincible pos - in Crime and Punishment [original thread]
I guess they didn't want it to be possible to loose the POS to people just waiting for you to go offline. A 23/7 presence isn't possible for some corps. Hopefully POS aren't meant to be for the super alliacnes alone. Anyway I don't see the proble...
- by Von Korona - at 2004.12.10 01:09:00
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75. invincible pos - in Crime and Punishment [original thread]
I guess they didn't want it to be possible to loose the POS to people just waiting for you to go offline. A 23/7 presence isn't possible for some corps. Hopefully POS aren't meant to be for the super alliacnes alone. Anyway I don't see the proble...
- by Von Korona - at 2004.12.10 01:09:00
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76. XETIC FEDERATION CLAIM HED-GP - in Corporations and Alliances Summit [original thread]
Edited by: Von Korona on 07/12/2004 01:11:50 Propaganda and smack asside, the view from the ground is great. Shutting down HED-GP and getting the POS up on Saturday was obviously cool (sadly I missed the battle later but I hear it was really g...
- by Von Korona - at 2004.12.07 01:05:00
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77. XETIC FEDERATION CLAIM HED-GP - in Corporations and Alliances Summit [original thread]
Edited by: Von Korona on 07/12/2004 01:11:50 Propaganda and smack asside, the view from the ground is great. Shutting down HED-GP and getting the POS up on Saturday was obviously cool (sadly I missed the battle later but I hear it was really g...
- by Von Korona - at 2004.12.07 01:05:00
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78. Mining Corporation Seeks Profitable Alliance in 0.0 - in Corporations and Alliances Summit [original thread]
Roids falling in value is a rumour and as far as I know totaly untrue. As I understand it the asteroids have a default level that they will by default spawn at, however popping them in Shiva gives a small chance that they increase in value: "...
- by Von Korona - at 2004.12.05 01:28:00
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79. Mining Corporation Seeks Profitable Alliance in 0.0 - in Corporations and Alliances Summit [original thread]
Roids falling in value is a rumour and as far as I know totaly untrue. As I understand it the asteroids have a default level that they will by default spawn at, however popping them in Shiva gives a small chance that they increase in value: "...
- by Von Korona - at 2004.12.05 01:28:00
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80. Mining Corporation Seeks Profitable Alliance in 0.0 - in Corporations and Alliances Summit [original thread]
Roids falling in value is a rumour and as far as I know totaly untrue. As I understand it the asteroids have a default level that they will by default spawn at, however popping them in Shiva gives a small chance that they increase in value: "...
- by Von Korona - at 2004.12.05 01:28:00
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